Why Not More Biblical Speculative Fiction?

Why isn’t there more speculative fiction set in Bible times or featuring Biblical characters? We have reasons why not–but we should work past them.
on Mar 21, 2019 · 21 comments

I’ve just read Mark Carver’s Speculative Faith article (“Sharper than Any Double-Edged Sword”) in which he talked about the Bible being the ideal guide for Christians in what we watch or read or otherwise partake in terms of stories, with our goal to be more and more Christlike. I’m taking what he said on an admitted (but I hope good) tangent: Why isn’t there more Biblical speculative fiction?

(TANGENT TO THE TANGENT: I personally always capitalize “Bible” and “Biblical.” Under English usage, so-called proper nouns like “Canada” and adjectives derived from such nouns like “Canadian” are capitalized. [Tangent to the tangent to the tangent: I was going to use “America” as an example, but that seemed very American of me. 🙂 ] Common nouns, like “book” and adjectives derived from it, like “bookish” are not capitalized. I would say that there is only one Bible, no matter how many particular translations exist, that the Bible is unique, and that “Bible” is its proper name in English, and therefore it should always be capitalized. Yes, I know people who see “bible” as a common noun for “authoritative book” are not necessarily wrong, technically speaking. But that’s not how I use “Bible” or “Biblical”–and Mark Carver did the same as what I do.)

Granted, there has been an upsurge in recent years in movies that feature Biblical events–and Biblical epics have always been popular in films. Yet stories set in Bible times (usually) feature retelling or amplifying what the Scriptures said (hey I just realized I also capitalize “SCRIPTURES”!!!). Sure, we could say showing Satan watching Christ suffer is a speculative element in the Passion of the Christ–speculative not because Satan is fictional, but because we don’t really know what Satan’s involvement would have looked like if it could have somehow been made visible. And there is always some minimal speculation involved in portraying exactly what people looked like or said or did at particular moments. But that kind of minor, historical-fiction-related-story speculation is not what I’m talking about.

Though (tangent again, but a minor one), there’s something to be said for historical fiction set in Biblical times. Tosca Lee’s Sheba or Iscariot bring light to characters in the Bible who are focused on less in the way most people think of the Scriptures. And of course, Ben Hur would be the classic example of Biblical historical fiction, a sort of book for which there is clearly a market. But why are relatively few historical fiction works set in the era in which the Scriptures were composed? I can’t help but feel there is much more potential for such stories.

But I’m not talking about historical fiction set in Bible times, even though that can be cool and interesting. I’m referring to truly speculative stories. Why are there virtually no time-traveler tales featuring characters going back to Biblical days, for example? Or Biblical figures traveling to the present (or future)? Or why are there so few Biblical tales retold in the context of alien or future culture? And while there have been a relative plethora of stories about spiritual warfare, I don’t know of any set in Bible times.

Credit: Paramount Pictures

I can offer some answers to my own questions, at least to a degree. It seems Christians are a bit afraid of being accused of misrepresenting the Bible by inserting speculative elements in it. So if a writer were to create a book on the spiritual war of angels and demons during the time of Daniel’s Babylon, such an author could be accused of adding to the text of the Bible in a sacrilegious way.

Or such stories might suggest that God was not really in control of the events of Biblical history. For example, some people might see the act of a time traveler, say, trying to kill the Romans who killed Christ–but failing because of the intervention of another time traveler–would suggest that God was not really in charge of events.

Note that certain Jewish storytellers have not felt any such inhibitions. Darren Aronofsky crafted a movie based on a Biblical character, Noah, that had speculative elements.

I’m not one hundred percent pleased with Aronofsky’s vision. But for me, that points out that Christians who think more along the lines of how I think ought to be writing, directing, and producing such movies. Presumably, we could include speculative elements while still showing more respect for what the Bible has to say than Aronofsky did.

A story of angels and demons in Bible times could come with an author’s preface saying that while we know angels and demons are real and their conflict relates to the book of Daniel, “this work is fiction and not intended to exactly reproduce” etc. Or the time-traveler story I mentioned could be written in such a way that God’s providence is evident in the events of the story, including the actions of the time travelers themselves. Or one set of time travelers could be believers–or the story could even feature angels battling time-travelers! (Why not?)

If the Bible is to be our guideline, why shouldn’t it also be our inspiration? Not just in fantasy genre allegories or in Biblical worldviews of good and evil, which are fine and good, but why not also more directly? Why aren’t there more speculative fiction stories set in Bible times or Biblical figures seen in speculative fiction stories? Why can’t we work past the potential problems and objections?

Sharper than Any Double-Edged Sword

Do you get a thrill out of seeing images of darkness or sinful acts in a story? Where does this enjoyment come from?
on Mar 20, 2019 · 17 comments

This article may come off as judgmental, and I’m fine with that. Any exhortations made are directly from the Scriptures. So with that out of the way, let’s jump into it.

The world of entertainment is incomprehensibly vast, and with mass media and the internet, nearly all of it is accessible anytime anywhere. As with most progressions in the human experience, this accessibility can be both good and bad. Good, in that our imaginations have an endless supply of creative food to ingest and digest. Bad, in that there is a whole lot of filth out there alongside the gems.

As Christians, we are called to a higher standard in our thoughts (Col. 3:1-2) and in our lives (Col. 3:5-10). We are not simply going through life feeding our urges before we die. We are meant to be Christ’s representation on Earth (1 Cor. 5:20) to shine His light to the unbelieving world. We as sinful entities are dead, and it is Christ who lives in us (Gal. 2:20). This means that we should strive to be more Christ-like in everything we do, no matter how monumental or trivial.

The reason I bring is up is because I want to look at an issue I’ve noticed in the Christian creative community, and especially in my own life. This issue is a lack of discernment in the entertainment we consume. This weakness manifests itself in many forms. Personally, I’ve always had an imagination that tended toward darker things. Dark music, dark imagery, dark books and movies. Nothing that outright glorified Satan, but my imagination would get excited by ominous imagery like skulls and weaponry or foreboding movie moments such as when the Ring-wraiths came galloping out of the gates of Mordor in slow motion in The Fellowship of the Ring. Something inside me would grin wickedly and whisper, “Awesome…!” I also channeled my grim inclinations into my early books, trying to be as melodramatic and shocking as possible (I can still vividly see the image in my mind’s eye as I wrote a passage about a disemboweled priest of the Church of Satan crucified on a pentagram in a cathedral). I devoured books, movies, and music that dripped with Gothicky goodness, and while I’ve never been a depressed, gloomy, or negative person, it would be dishonest to say that my creative inclinations were borne out of a Biblical mindset.

As I’ve grown closer in my walk with Christ, I’ve started to examine areas of my life through the lens of Scripture that I used to think didn’t matter, or I deliberately “hid” from God because I was afraid I would have to change. Sinful foolishness, I know, but our flesh is still a powerful influence in our lives, despite the fact that we are new creations in Christ. If the goal is to be like Christ (1 John 2:6), then no part of our life belongs to us. We can’t say, “Yeah God, I’ll give the big things in my life to You, but there are some things that I just really want to hold on to.” We either walk in the flesh, or we walk in the Spirit (Gal. 5:17).

Before you get all huffy, I am not saying that dark imagery, fictitious violence, etc. are necessarily wrong. What is wrong is if we enjoy such things apart from our walk in Christ. Do you get a thrill out of seeing someone get killed in a really cool way in movies or TV shows? Do you get a tingle when a demonic or monstrous character displays their full power? Do you cheer for a woman who indulges in promiscuity under the guise of “owning her sexuality?” Ask yourself: where does this enjoyment come from? As believers, the Holy Spirit lives in us (Rom. 8:9) and He is our guide in truth (John 16:13). Do we enjoy the things we enjoy because they bring us closer to God, or do they tickle the sin nature that we are dead to (Rom. 6:2) yet still lingers with us (Rom. 7:20)?

Image copyright New Line Cinema

Some will say, “Dude, chill. It’s just a movie. It’s just fiction. No one’s really dying. It’s not real sex. Those skulls and bones on his armor are just props.” That is all irrelevant. What matters, and what is real, are the emotions and urges that are stirred up within us when we enjoy our entertainment. Everything in our life should be examined through the lens of Scripture and we must heed the guidance of the Holy Spirit. I found that in my own life, there were things I needed to move away from, and there are still many more that I cling to, but in my heart, I know that nothing I give up for the sake of Christ is a loss. And my imagination is still very active and well-fed.

Yes, there are many levels of discernment, maturity, and tolerance, and it is not for another believer to judge another outright, unless they are indulging in flagrant sin (Gal. 6:1). Do not quench the Spirit (1 Thess. 5:18) and refuse to open some areas of your life to God’s examination. If your conscience is clear, then praise God. If not, make a change. To borrow from Jiminy Cricket’s catchy tune in Disney’s Pinocchio: “And always let the Bible be your guide!”

Coming Soon: Lorehaven Magazine’s Spring 2019 Issue

Soon Lorehaven releases its spring 2019 issue, featuring Tosca Lee and reviews of fantastic Christian novels.
on Mar 19, 2019 · 1 comment

Lorehaven Magazine just got back from Realm Makers Bookstore at last weekend’s Great Homeschool Convention.

Next month, we’ll host our own booth at Teach Them Diligently, April 11 through 13 in Waco, Texas.

We’ve added another stop: a return to aid the Realm Makers Bookstore cause next month! We’ll return to Great Homeschool Convention, this time in Cincinnati, from April 25 through 27.

But first, Lorehaven releases its spring 2019 issue this month.

Subscriptions are free online! (Only our debut issue, spring 2018, is free for anyone to read.)

Subscribers will be first to know when the spring 2019 issue is available for download.

Here’s a quick preview of Lorehaven‘s spring 2019 issue.

Book Reviews

  • Richard Spillman’s The Awakened
  • Andrhea Goertzen’s The Aykotah Daughter
  • Shawn Smucker’s The Edge of Over There
  • Bailey Davenport’s Eilinland: Through the Wall
  • M. B. Aznoe’s Elvensty
  • R. A. Denny’s The Emperor’s Harvest
  • Steve Rzasa’s For Us Humans
  • J. S. Helms’s Gods They Had Never Known
  • J. Wesley Bush’s Heir to the Raven
  • Philipp Metzger’s The Sign of the Sibyl
  • Lindsay A. Franklin’s The Story Peddler
  • C. E. White’s The Worlds Next Door

Sponsored Reviews

  • Joshua C. Chadd’s Outbreak
  • Jim O’Shea’s The Reluctant Disciple

The Line Between, Tosca Lee

Featured Review: The Line Between

Tosca Lee’s thriller quests toward truth among apocalyptic madness.

Cover story: ‘Come With Me! I Have A Story To Tell You’

Interview with novelist Tosca Lee

Fanservants: How to Geek Out with Godly Purpose

Paeter Frandsen: Does our investment in stories build the kingdom or waste our gifts?

Fanservants: ‘When I Grow Up, I’m Going to Be the Villain’

Marian Jacobs: Should parents make their kids only play as heroes and good guys?

Subscribe to Lorehaven for free.

Subscribers: get access to every issue, including web articles and PDF downloads.

Authors: share your novels with us for possible review.

Advertisers: inquire within about placing your ad in print or online.

You can also follow the magazine on Facebook, Twitter, or Instagram, as well as by joining the Lorehaven Book Clubs group.

Lorehaven is a spinoff publication from many Speculative Faith creatives.

Lorehaven serves Christian fans by finding biblical truth in fantastic stories. Book clubs, free webzines, and a web-based community offer flash reviews, articles, and news about Christian fantasy, science fiction, and other fantastical genres. (Magazine print copies are available by request and at special events.)

How Much Is Too Much?

In addressing how Christians are to live—which by necessity includes how we do and enjoy art—we need to root and ground our actions in the word of God.
on Mar 18, 2019 · 9 comments

Frequently on discussion sites, the issue of “too much” inevitably comes up. Where does a writer/reader/viewer draw the line when it comes to sex or bad language or violence? In other words, what constitutes too much?

The discussion of “too much” for Christians when we create or enjoy art, even pop art, is not something to push aside as irrelevant. In fact, here at Spec Faith the topic has come up often, from one point of view or the other. See, for example, archived articles in the topics of sex, violence, and language. And still, the question comes up about what constitutes “too much.” Almost the question seems to beg for someone to draw the line, to create the box, or to erase the line, to demolish the box.

The next question seems naturally to be, are there parameters for Christians when it comes to our reading and writing and viewing? Is “whatever you want” the right strategy? Or should Christians stand apart from our culture. After all, as many point out, we are to be in the world but not part of it.

Another consideration some may bring up for writers is, for whom do you write? After all, when you want the general market to read your books, don’t we need to “fit in” so that secular readers will pick up our books?

In my article last week I stated,

In truth, God’s word is already apropos to our lives and it doesn’t need our dressing it up or our covering it up so that “seekers” will feel more comfortable with our stories.

God’s word. In addressing how Christians are to live—which by necessity includes how we do and enjoy art—we need to root and ground our actions in the word of God.

Some decades ago, the call was to simply ask, What would Jesus do? Of course the problem with that approach was that no one actually knows if Jesus would always drive the speed limit, write Amish fiction, or watch The Game of Thrones. Our opinions about those things are actually guided by our greater understanding of God and His word.

Often in these discussions, Paul’s statements in Romans and in 1 Corinthians about eating meat offered to idols comes up. There is also a verse in Ephesians which many apply to novels and movies and TV programs:

But immorality or any impurity or greed must not even be named among you, as is proper among saints; and there must be no filthiness and silly talk, or coarse jesting, which are not fitting, but rather giving of thanks. (5:3-4)

For whatever reason, we rarely talk about the effect of art on those who respond to the art. One goal writers have is to make readers feel. Yet when it comes to the issues of “too much,” we seem fixated on the do’s and don’ts, but not the why’s and the why not’s.

Recently I came upon a couple verses in Proverbs that may give some clarity— verse 3 from chapter 22 and verse 12 from chapter 27:

The prudent sees the evil and hides himself,
But the naive go on, and are punished for it.

A prudent man sees evil and hides himself,
The naive proceed and pay the penalty.

The questions from these verses are two-fold. 1) Are we prudent or naive writers/readers/viewers; and 2) What is evil?

I suppose there’s a third we could ask: Are we willing to pay the penalty? That’s pretty sad, though, because it means the answers to the other questions are, we are naive and we have determined that what we are writing/reading/viewing is, in fact, evil.

The New Testament talks a lot about abiding in Christ, which doesn’t seem like a place for the naive. After all, “The fear of the LORD is the beginning of wisdom.” I conclude that Christians will opt for the “prudent” option—that we should see evil and hide from it.

If you think about it, we have no problem hiding from things that pose a danger to our physical lives. We run from burning buildings (unless our job is to put the fire out), we wear seat belts and bicycle helmets to “flee” injury in case of an accident. We throw tainted food out to avoid food poisoning. We kill or capture dangerous snakes or bears or coyotes. We put up “Stay Out Of The Water” signs when a shark is sighted off the coast. We caution kids about talking with strangers, in real life or on the internet.

These are wise things to do. We see the potential for harm, so we avoid the dangerous situation if possible.

How is it that we do not use the same wisdom when it comes to evil?

Perhaps the problem comes with that unanswered question I posed earlier: What is evil?

Some things are clearly evil for all of us: murder, hatred, immorality, lust. Lust? Yes, according to Jesus. Lust is no different than adultery. That flies against our culture that puts lust-inducing images in front of us at every turn, that has turned porn into an “everyone does it” form of entertainment. But there it is in Scripture.

Other things such as “foul language” aren’t so cut-and-dried. Is bad language “evil”? And which foul words are really foul? Can we write/read/hear some words that mean excrement but not others? Does context make the difference? Intent? Impact, both on the characters in the story and on the viewer/reader? What about the impact on the writer? Is the writer responsible for the thoughts and emotions that his writing might generate within his audience?

Things could get complicated.

From the complexity, I think one thing should be clear: making a list of what’s acceptable and what’s not allowed, really isn’t possible. (And we haven’t even talked about how language changes over time, how words like gay were once upon a time not charged with sexual meaning.)

But there’s something else that should be clear: avoiding danger is wise.

Can language alert us to spiritual danger? I think it can.

Speculative Fiction Writer’s Guide to War Special: How do War Injuries Feel?

How do war injuries feel? What’s realistic and what’s not? What hurts most and least?
on Mar 14, 2019 · 21 comments

This post is inspired by a specific question from one of the readers of this series (Autumn Grayson). The nature of the question is worthy of a specific answer, yet this particular topic was not something Travis Chapman and I had planned to cover. I spent some time trying to plan where to incorporate it in what we already planned to say, but in fact the best place to discuss how war injuries feel has already passed (it would have gone well with the discussion of psychological effects of warfare). So I’m going to address this issue now, out of numerical order from the rest of our series.

First, let’s make a few things clear up front: 1. What is most life threatening and what is most painful are often not the same thing at all. 2. What is the most gruesome to see is not necessarily the most painful, either. 3. Different people experience pain differently, so coming up with any absolute scale of painfulness is impossible. However, there are certain tendencies that have been noted in how people react to pain, allowing us to make some general observations. Let’s take the topic of how different people experience pain first.

Note this discussion will become a bit gruesome, though I’m not going to show any graphic pictures. But if you’re of a very sensitive nature, you may not wish to continue reading.

Pain Tolerance

“Pain threshold” refers to whether a person feels pain at all–and in fact not all human beings are the same on this topic. Though most of us are similar, barring neurological disorders that interfere with feeling pain. What varies a great deal more than pain threshold is “pain tolerance”–that is, the degree to which a person can put up with pain after agreeing that it’s there.

Some observations include the somewhat controversial notion that men tolerate pain better than women. That is, for the same injury, when rating how painful it is on a scale of 1 to 10, men in the United States in particular and in various international studies will rate the pain with lower numbers than women will use. Cold bath tests, in which someone immerses an arm in ice water (which is painful but does no serious harm) consistently shows men on average keeping their arms immersed in the cold for longer periods of time than women will tolerate.

How much of this is cultural, male machismo merely refusing to admit to pain that they feel as much as women do? That’s both debatable and debated. My own personal observations from the 12 years or so I was a medic in the Army Reserve and periodically would treat people, in particular with vaccinations, or would draw blood for testing, is that among soldiers (not the general populace) women were more likely to complain about the pain of a needle. Though some individual women didn’t complain or even flinch at all, while some individual men kicked up quite a fuss.

It’s not uncommon for women to point out that if men had to give birth, there’d be a lot less children in the world. 🙂 But direct comparisons between similar conditions, such as a woman having kidney stones verses a man having kidney stones, does not actually support the idea that men would be inherently less capable of managing the type of pain associated with childbirth.

In some cases the difference in pain tolerance is clearly physical. People with a definite hand dominance (a group which includes most people) show a higher resistance to pain in their dominant hand than their non-dominant hand. I’d also put in the category of physical differences that indicates redheads seem to experience pain differently than non-redheads, with them being less sensitive to stinging skin pain and spicy food on average, but more sensitive to cold and bone pain like toothaches.

Scientific studies seem to show at least some of the differences in how people react to pain is physical, but it’s hard to rule out cultural factors. Cultural factors may explain why one study found that African Americans consistently tolerate higher levels of pain than white people.

My own observations agree with the idea that pain tolerance is at least somewhat cultural, because I’ve observed some nationalities, say Afghans–regardless of their skin color–tolerate pain much better than other nationalities (i.e. most Americans). I think the expectation of how much pain a person can and will tolerate is affected by life experience–people raised with pain in their environment usually learn to tolerate it better.

Note that scientific studies also show athletes tolerate pain better than people out of shape. This reinforces my idea that conditioning to pain as experienced in cultures with significantly lower levels of luxury than modern life actually has something to do with training the body. Perhaps the exposure to the pain involved with working out prepares people to face much greater pain. Or perhaps a healthy body (as in very fit) is inherently better at coping with pain than an body that’s out of shape.

Related perhaps to our observation about athletes and/or cultural exposure to pain, psychologists have also observed that a state of anxiety can make pain worse. People with chronic fear or anxiety will experience pain more deeply than someone who feels confident and who deliberately relaxes during pain (such as by focusing on breathing, as is taught as a method to assist with childbirth).

One general observation we can apply to this discussion, especially since many readers of Speculative Faith are fantasy authors: We can expect people from cultures like our own Middle Ages or Ancient period to have higher pain tolerance than most people today have. Of course, this wouldn’t apply to absolutely everyone. While medieval peasants, the vast majority of people, might live with pain in a way most modern people can’t imagine very well, not everyone was a peasant–or a highly trained warrior either. The Middle Ages had monks and scribes and tailors, etc., whose reaction to pain probably would be more like a modern person’s than the majority of people from their own time.

Most Painful Wounds

To kick off this section, I’m linking a website that get’s what’s painful largely wrong. (I’m doing so as a means to discuss why the site has it wrong.) The linked set of pages, which are dedicated to the kinds of injuries found in horror movies, appears to be listing injuries based on what is horrible to watch on film, rather than what really hurts. In a counting-down-from-ten format, this is what the site lists as the ten most painful injuries:

TEN (10.) Burning, 9. Slit throat, 8. Eye gouge, 7. Removal of entrails, 6. Fingers sliced off, 5. Broken bones, 4. Amputation, 3. Meat hooked, 2. Genital mutilation, 1. Achilles slash

I’m not saying there isn’t some painful stuff on this list, but what’s wrong is it misses the general principle of what makes something painful–an injury is most painful if it stimulates nerves. The more nerves it continuously stimulates, the more painful it is. So injuries in places with a high number of sensory nerves are more painful than those without as many nerves. Yet the way they’re stimulated also matters.

So where do you have a lot of nerves? Your skin (in particular in your hands and feet), your face (in particular your mouth, nose, and eyes), your entrails, your kidneys, and even within your joints and bones. You have very few receptor nerves, ironically, within your brain cavity and not nearly as many in your chest cavity as elsewhere–though your lungs have a fair number of pain receptors. Nor do you have as many pain receptors within your muscles. So injuries to your brain or chest-located-circulatory system, which are the most life-threatening injuries, are not usually the most painful.

Most painful tattoo sites due to nerve clusters in the skin. Credit: www.beforeyourtattoo.com

And what stimulates those nerves the most? Clean slices, believe it or not, stimulate nerves the least of any major injury. What hurts more is smashing, a.k.a blunt force trauma, mangling (as in an explosion or t-rex bite), and yes, burning!

So looking back at the list I cited, burning deserves to be near the top. Note though that a complete, charring burn, as from dragon’s breath (also called third degree burns), while very painful over the short time of injury and during the road to recovery (should the victim survive), these burns don’t hurt as much as those that produce blisters (a.k.a. second degree burns). So, if writing about a fortress being attacked and boiling oil is dumped on a band of attackers, have them scream in pain–even hardened medieval types will almost certainly do so. It hurts that bad.

What doesn’t deserve to be on the list at all? Slit throat, fingers sliced off, and amputation…assuming a person receives these injuries cleanly. Smashing or crushing fingers hurts tremendously (as the time I got my thumb caught in a car door) because you have plenty of nerves in your fingertips. Smashing or stimulating with blunt trauma hurts your throat quite a lot too (as in the time I literally ran full speed into a clothesline and caught it in the neck–playing hide and go seek in the dark as a teen). But a clean slice to the throat probably wouldn’t hurt that much. Note I lost a finger to an accidental amputation as a child. While I was freaked out by the blood, I felt hardly any pain. No kidding.

Likewise a broadsword swiping through a limb and slicing it clean off will not produce all that much pain–especially for hardy medieval types. They probably would not scream at all at such an injury. Note that even a messy and manged amputation may not produce any screaming (I know of people losing limbs in explosions–for most of them as far as I know, they did not scream).

Ok, back to the list above. Will an eye gouge really hurt? That depends. The interior of the eye is actually not full of pain-receptor nerves–but the outer part, the cornea, is. It may sound strange to say it, but certain chemicals or foreign bodies in your eye probably hurts at least as bad, if not worse, as your whole eye being destroyed. If someone gouged your eyeball out of your skull (sorry for the gruesomeness) without scratching the cornea, it might actually not hurt that bad–even if it would be horrible to see. Yet corneal scratches are very painful–because that’s where the nerves are. (So a skilled archer shooting an enemy through the eye probably will not get him screaming–he’ll probably just die–but if he doesn’t die, he probably won’t scream about it.)

How about removal of entrails? The entrails themselves are loaded with pain nerves (as needed to let you know how your digestion is going), so injuries to entrails are well-known to be very painful. Yet being disemboweled without injury to the entrails isn’t as much painful as it’s horrifying and debilitating. Someone with a gut sliced open with a slashing sword will more likely try to hold the guts in or pick them up if they’ve hit the ground than scream helplessly.

Do broken bones hurt? Yes, they do, especially a broken femur (the long bone in your thigh) in part because strong muscles pull on the femur constantly without you being aware of it and if the bone breaks, those muscles are going to continually stimulate pain in the wound by pulling on the bone. But joint injuries infamously hurt as much or sometimes more. Especially a bad dislocation of knees, elbows, or ankles can cause as much or more pain than a bone break.

Injured tendons will also pull up into the body because of muscle tension, like a broken femur. So a ruptured Achilles tendon (which a site providing a “most painful injury” list by a professional football player puts at #2) is extremely painful. But a cleanly sliced one would be less so.

To round out the horror site list, of course “meat hooking” and genital mutilation have the potential to be very painful. The spine has loads of pain receptors and a metal rod shoved up there would hurt all those sensitive spinal disks–unless it severed the spinal cord itself, in which case, it might not hurt much at all. And while the genitals are sensitive to pleasure and also sensitive to pain, a baddie forcing your mouth open and breaking your teeth with a hammer and chisel would almost certainly hurt much, much more than genital mutilation…but when you affect a person’s genitals, there’s a psychological affect as well as a physical one.

Note that when in severe pain, one of the most common immediate reactions for a person is to shut down, either by losing consciousness or by feeling a rush of endorphins. But not everyone shuts down. There are many historical examples of injured people continuing to fight.

Combat Happenings

An illustration showing a variety of wounds from the Feldbuch der Wundarznei (Field manual for the treatment of wounds) by Hans von Gersdorff, (1517); illustration by Hans Wechtlin.

When I see combat scenes from a YouTube compilation from say, Game of Thrones (a series I don’t watch because of issues I have with some of its content), one thing I note is rather realistically, fights tend to end with big injuries, like a person stabbed through the chest. But from what I see, anyway, the severely injured person almost always cries out. Actually that doesn’t always happen with real injuries.

Sometimes people continue to fight after being seriously or fatally injured–we can say this is especially true for gunshot wounds, which sometimes soldiers report not even knowing they had until the firefight is over. But I can easily imagine someone taking an arrow to the chest and even if seriously injured, not crying out, still fighting. At least for a while.

Note also that while most medieval-style fights ended with one party being severely injured, injuries other than fatal still did happen, where people got hands or fingers smashed, noses cut off, feet spiked though, hard but non life-threatening blows to the head at times. And most of the hardened warriors of the past continued fighting through such wounds. No kidding.

Sometimes a more minor injury would lead to a major one, as a warrior lost the ability to compensate. Yes, sometimes a warrior would realistically scream when mortally injured, depending on if the wound was very painful–but it really was true that non-combatants like women and children screamed more than hardened soldiers or even tough peasants.

Sometimes people would stop fighting without crying out. For example, when people fall from being disemboweled, again, as far as I know, they wouldn’t scream so much as compulsively obsess over keeping in their guts as much as possible. People with a throat cut would put hands to their neck to try to keep the blood in, even if it couldn’t be done. People by instinct usually try to survive their injuries if they can, for example, cradling and squeezing the wrist of an amputated hand.

Usually, when busily engaged in fighting others, the wounded who fell were ignored until the active fighting was over. Historical accounts abound with anecdotes of battlefield injuries in which people lingered for hours or days before dying. I don’t think this is something fantasy stories capture very well. A certain percentage of people would bleed to death, which tends to make people feel cold and causes hyperventilation and loss of consciousness–but it’s not especially painful in and of itself.

But How Does it Feel?

I can imagine someone reading this, thankful perhaps for the info I’ve given, but still feeling dissatisfied.  “But how does it feel, Travis?” I can imagine someone asking.

To go back to my own personal experience, I’ve had a number of semi-serious injuries, some of them during military training. But I’ve never been wounded in combat–even though I have been present to help people who were wounded a few times, there are only so many things I can talk about as an insider, based on what I know personally.

Though all non-combat stuff, I’ve had severe ankle sprain, a knee injury, a finger amputation, a hip injury due to a hard fall (at Army Airborne school), a corneal scratch, accidentally impaled a broken branch into my calf, chemical and non-chemical burns, and have smashed my head various times, most notably in a car accident, among other injuries. I know what those things were like for me.

How does any of that feel?

It hurts. I know that’s not helpful, but describing pain is difficult. There are many kinds. To cover any possible injury in detail the obvious thing would be seek out accounts people who have experienced the same wound you want to write about. Or something similar. But bear in mind that the same injury in two different people may not be reported in the same way. Not only does the type of wound affect how it’s felt, the type of injured individual matters, too. Not everyone feels the same thing or reacts in the same way.

If you would like to talk to me further about any injuries I’ve suffered or seen happen, please let me know in the comments below and I will do my best of accommodate. Or you might have further questions. Or perhaps a reader will have something to add to this discussion, something I forgot to mention. Please free to add your thoughts below.

Leaving Michael Jackson

We have begun – too late, but better than never – our cultural reckoning of the fact that the King of Pop was a monster.
on Mar 13, 2019 · 4 comments

The HBO documentary Leaving Neverland recently made its splash in the culture, telling the stories of two men who were sexually abused by Michael Jackson as young children. It was not really a revelation; reasonable people have suspected that Jackson was a pedophile for decades. But the documentary stands as a vivid confirmation of those old suspicions. There are still MJ groupies out there who, demonstrating why predators sometimes succeed in victimizing children despite flagrant warning signs, huff that you can’t just assume Michael Jackson was abusing those little boys he lured into his bed. Everyone else is facing the truth. So we have begun – too late, but better than never – our cultural reckoning of the fact that the King of Pop was a monster.

Many fruitful, if unhappy, avenues of discussion might be opened, not least how parents can so thoroughly fail to protect their children. Our normal focus on culture, however, leads us down another road. Michael Jackson is gone, but his music is still here. As we see with increasing clarity who Michael Jackson was and what he did, should we continue to listen to his songs?

This relates back to a larger question, and a larger debate: How much can – or should – we separate an artist from his art? There are no definitive answers; at least, I don’t have them. But there are several considerations that will clear our thinking and aid our decisions.

First, does enjoying the art fuel the wealth, celebrity, or power of the artist? A more targeted version of the question: Does it fuel the wealth, celebrity, or power of the artist in a way that enables his abuses? For example, Bill Cosby might get a little richer if networks played reruns of The Cosby Show, but he would be no more likely to assault another woman. But it might have been argued, twenty years ago, that because Jackson used his fame and money to manipulate his victims, contributing to either would be wrong.

Second, what is the nature and severity of the offense? Very few people would discard a book or song or movie because the creator was an alcoholic. But alcoholism, as terrible as it is, is in another category than the predations of abusers.

Third, how closely did the artist associate himself with his art? Some artists – generally those whose art is essentially performative, but writers have done it, too – craft a persona, wed it to their art, and sell the whole package to the public. If your celebrity is anchored to yourself as much as to your work, there is cognitive dissonance and probably some shamelessness in instructing people to take your art by itself. Michael Jackson’s self-presentation was always bizarre; now it seems sinister. There is, too, self-reference in much art, including Jackson’s “Scream”. Such reference can, with greater knowledge, be intolerable.

Good art is often made by bad people. This is a revelation to no one. We have all enjoyed art while knowing, or at least suspecting, that the creator was a bad person. Maybe, then, the real debate is not at all abstract; we all agree that sometimes you should separate art and artist, because we all sometimes have. Maybe the real debate is all about particulars: Should we separate this artist from this art?

It can be hard, especially when the artist abused children.

Mission Report, March 7–9, Lorehaven at Realm Makers Bookstore

I just got back from Realm Makers Bookstore, helping new fans find great Christian fantastical novels!
on Mar 12, 2019 · 5 comments

Now more than ever, I’m sure that 2019 marks a turnaround year for fans of excellent, fantastical Christian-made stories.

I say this because I just got back from Realm Makers Bookstore. This traveling wood-between-the-worlds exhibited March 7–9 at Great Homeschool Convention in Fort Worth, Texas. I helped on behalf of Lorehaven Magazine (which I publish), and all Christian fans of fantastical stories.

Scott and Becky Minor, founders of Realm Makers, started Realm Makers Bookstore in 2017. They’ve since taken this show on the road to many cities, fan conventions, and homeschool conferences.

Yet until last weekend, I only saw this enterprise in action at the Realm Makers conference. There, the bookstore is run and attended by (mostly) fantasy authors. Fans made only cameos. By “fans,” I mean Christian readers who aren’t also published authors.

But in Fort Worth, as in many locations that hosted the bookstore last year, things are very different.

Bookstore host (and Realm Makers founder) Rebecca P. Minor helps a guest find and purchase several great Christian-made fantastical novels.

Realm Makers Bookstore: Beyond authors, blogs, and ‘writing industry’

At Realm Makers Bookstore, we’re helping fans find these amazing novels by Christians authors.

We’re connecting with people, asking what they need, and matching them with the best books.

We got to meet so many amazing people:

  • Homeschool moms and dads
  • Curious grandparents
  • Teenagers who love finding new fantasy
  • Pre-teens exploring way over their “reading level”
  • Adorable young children

A typical Realm Makers Bookstore guest meeting:

(Person walks past, carrying shopping bags or babies, likely accompanied by children.)

REALM MAKERS BOOKSTORE HOST
(Scott Minor, Becky Minor, Gillian Bronte Adams, or myself):

Hello! We have more than sixty Christian authors. Fantasy, science fiction, and beyond. These are folks we know and can recommend.

(optional add-on)

A couple of our authors are here today. Here’s Gillian Bronte Adams, and Rebecca P. Minor.

PARENT GUEST:

(curious, comes closer, sees the books)

Oh, my son/daughter won’t stop reading. I can barely keep up with him/her.

BOOKSTORE HOST:

We have books for all ages, such as (educated guess of ages of parent’s nearby children). What does your child like to read?

PARENT GUEST:

Oh, books about . . .

And off we went, many times, until the parent ended up finding the perfect selections.

Or, if our guest was a teenager, he or she found a fantastic read in fantasy, science fiction, or fantastical genres.

Author (and Realm Makers founder) Rebecca P. Minor shares more about the bookstore’s mission with a guest at Realm Makers Bookstore.

We heard a lot of people say things like . . .

“I had no idea these books were out there!”

“Oh, (name of fantasy-fan child or friend) needs to see this.”

“My child reads these kinds of books all the time. I need to know more.”

“I’m heading to a session now, but I’ll come back!”

(Narrator: “She did come back.”)

(From pre-teen or teenager) “I’m writing a novel too. . . .”

(Proceeds to describe it at length.)

“Do you have a catalog?”

(We did. Plus a free PDF download listing select book info of value to homeschool parents.)

Realm Makers founder Scott Minor helps two Realm Makers Bookstore guests check out several Christian-made fantastical novels.

Lorehaven Magazine: a much-needed resource

We also sold print copies of Lorehaven Magazine. (These are exclusive to events, because Lorehaven isn’t mailed to subscribers.)

As Lorehaven‘s publisher, I always made it clear that this magazine is available free online. You only need to subscribe. For free.

But, especially on the last day, several people bought print copies anyway. Sometimes there’s just nothing like print.

If people saw or picked up a magazine, I would say:

“That’s Lorehaven Magazine. I’m the publisher, Stephen. This is a free resource for parents to help them explore Christian-made fantastical novels for the glory of Jesus Christ. We have reviews, articles, and blogs. You can pick up a print copy now, or subscribe for free online. Here’s a free mission card that shares more.”

I heard people tell me things like:

“Oh, we so need a resource like this.”

“Sure, I’d like to subscribe.”

“That sounds amazing.”

Several parents asked about the content of specific magazines.

If people were browsing certain books, I could share any Lorehaven review of that book.1 Occasionally I’d open a magazine to show what we said about a particular title.

I had fantastic conversations with people about the concept and purpose of fantastical fiction, by Christians or otherwise.

Sometimes I’d say, “We love fantastical stories wherever we find them. But we have a special love for stories created by our brothers and sisters in the Church, if they’re based in biblical truth and made with excellence.”

During one conversation, I learned about one mother’s concerns about her teenagers’ love for fantasy. It turns out two Lorehaven issues, with Roundtable discussions about violence and fictional magic, perfectly addressed this topic. Her sense of grace, dedication to her children’s good, and faithfulness to the Bible were a total inspiration to me.

Oh, the children!

Have you ever looked back and realized someone changed your life by introducing you to an amazing story?

Well, I wonder how many times we may have done this at Realm Makers Bookstore.

One little red-headed girl, Melissa, proved a big fan of Adventures in Odyssey. She loved the AiO books (and a few audio drama sets) that we featured in the young-readers section. As a pro AiO fan from the early ’90s, I struck up a conversation. We both recited Focus on the Family’s Colorado Springs mailing address (as repeated by announcer Chris at each episode’s end). We recalled stories. And we geeked out.

Melissa left to rejoin her parents, then later returned and they picked up a few books.

One teenage reader, Jeremy, also geeked out. He bought books, subscribed to Lorehaven, and shared how he and his friends were writing collaborative fantasy in many genres. This chap was passionate, outgoing, biblically grounded, and a total unabashed fan.

Christian fantasy fan, your mission . . .

Melissa, Jeremy, and thousands of young fans like them are the future of Christian fantasy.

If you want to see this future come true, become a fantastical fan of Realm Makers Bookstore. Shop for the best books at the website.

If you’re an author, sign up for the annual conference.

A fan of these stories? Visit the bookstore when it comes to your area. Later this month, Realm Makers Bookstore heads to Greenville, South Carolina, from March 21 to 23. The bookstore then visits Nashville from March 28 to 30. Next month, the bookstore will feature at Great Homeschool Convention’s event in Cincinnati.

Meanwhile, Lorehaven Magazine will host its own booth at Waco’s Teach Them Diligently convention, April 11–13. We’d love to meet you there and share excellent, Christian-made fantastical fandom together.

  1. At Lorehaven, our review chief carefully selects books, which authors and publishers can submit here. Then we match the book with the best reviewer so we can near-guarantee a positive review.

Theology And Art: Are They Complementary?

For too many bored or otherwise restless and relevance-seeking evangelicals, fidelity to the arts has overtaken fidelity to Scripture.
on Mar 11, 2019 · 2 comments

Recently Brett McCracken, through a review at The Gospel Coalition, revived a discussion about Christian theology and art, one that we’ve featured from time to time here at Spec Faith (see such articles as this by guest Mike Duran, and this, this by guest Jill Richardson, and this in rebuttal). McCracken’s discussion centers around A Peculiar Orthodoxy: Reflections on Theology and the Arts, a recent publication by theologian Jeremy Begbie.

McCracken concludes his article with these thoughts:

This is a worthy challenge indeed. The arts can lead us astray when untethered from theological orthodoxy and the “normative texts of the faith.” For too many bored or otherwise restless and relevance-seeking evangelicals, fidelity to the arts has overtaken fidelity to Scripture, with the latter deployed as theological cover when convenient, but often not at all. We can do better.

A fierce devotion to Scripture and a groundedness in the “peculiar orthodoxy” of trinitarian Christian faith should be the starting place in our art-making and art-appreciating, not a dubious add-on to justify any and every TV show, movie, or musical work we love. This proper orientation will not stifle or simplify our experience of art. It will enhance it, placing it within the glorious, illuminating frame of the ultimate referent for beauty: the triune God.

I think “relevance-seeking” is an apt description of many Christians today, as if it’s up to us to make God and His word somehow germane or applicable or pertinent to society today. In truth, God’s word is already apropos to our lives and it doesn’t need our dressing it up or our covering it up so that “seekers” will feel more comfortable with our stories.

From Begbie:

The arts do their own kind of work in their own kind of way, articulating depths of the Word of the gospel and our experience of it that are otherwise unheard or unfelt, while nonetheless being responsible and faithful to the normative texts of the faith. A major research agenda opens up here, as well as a major practical challenge to all who care about the arts in the church. (207–8)

Specifically McCracken, in agreement with Begbie, stands against several tendencies among Christians. One is the legalism that makes no room for the arts—and certainly for speculative fiction, I might add.

Second are the works that “over sentimentalize” Christianity—that make “a premature grasp for Easter morning,” ignoring the cross and the days in the tomb that preceded the resurrection. In other words, our stories are filed with triumph without much struggle, without much acknowledgement that sin costs, that it has consequences, that it hurts.

Third is a fairly new type of writing, in some ways a counteraction to the sentimentality that was so prevalent in early Christian fiction. McCracken identifies this as a ” ‘wallow-in-Good-Friday’ disposition that fetishizes brokenness and suffering, as if Easter didn’t exist.” Consequently, too many stories seem to glory in sin and the evil that seems to be winning in a broken world.

This approach fit the many general market dystopian novels that were so popular not long ago—Divergent and Hunger Games and City of Ember—and less so, Christian works such as the Safe Lands or Out of Time series, Swipe and a host of others.

I understand the need to be truthful to our experience, which means we need to acknowledge sin—in the world and in the hearts of each one of us. Consequently we do read and write about broken characters with great needs.

What McCracken seems to say, in agreement with Begbie, is that we need to walk the line between the fallen world and the reconciliation believers find in Jesus Christ. We cannot deny the fact that we were once dead in our transgressions. But at the same time, we ought not make our redemption, our new life in Christ, a mere footnote to the story.

There’s more in McCracken’s thoughtful review, and much that I think can also apply to speculative fiction as well. For instance, Christians can at times seem uncritical in our acceptance of any work of art from a Christian. The same seems to me to be true of speculative fans—we’ve gone too long having Christian speculative fiction rejected by Christian publishers, we may have become overly accepting of all things speculative.

Consequently, I’d like to see more Christian fiction, including more Christian speculative fiction, that is “more Christian.” And also more noteworthy for its artistic qualities.

Speculative Fiction Writer’s Guide to War, part 19: War Costs: Soldiers’ Pay

Pay has always been important to warriors. Whether via looting or standardized pay systems, soldiers have usually expected payment in exchange for risking their lives.
on Mar 7, 2019 · 10 comments

The Travis’ are back with another installment of our regular series on Warfare. We’ve been analyzing a writer’s perspective on calculating the cost of war, developing some tools and thumbrules you might start with when calculating the cost of war in your story, and seeing how this mundane task can yield helpful ideas for your writing. At the very least, your effort to make your warfare come across as thoughtful and realistic (by your story world’s gauge of consistency) will be appreciated by the discerning uber-fans your serving. 

Travis C here. Last time we left off with a detailed approach to calculating how much food both human and non-human fighters might consume and began a illustration using those calculations to gauge the financial impact of war in a fictional world. Our purpose wasn’t to delve into all possible fine details, but to give you an example where doing a bit of math can provide some values for you to work from.

This week we’re going to dive into another significant expenditure of the army: pay. Travis P early in our series described different martial cultures and types of soldier through history. We also discussed some of the reasons a nation and a soldier might go to war. To begin this post, let’s list some of the reasons a warrior might be in the army and heading off to combat:

  1. Obligatory service enforced by cultural norms (drafts and conscription)
  2. Obligatory service enforced by negative consequences (slave soldiers, indentured servants, the draft)
  3. Voluntary service driven by internal resolutions (national pride, personal convictions)
  4. Voluntary service driven by external benefits (both immediate and long-term, promptly realized or speculative)

In the cases of obligatory service, the benefits of being in service might be woefully small, but it’s an obligation that must be served out regardless. As the executor of such a system, I either need a big enough consequence to ensure fear keeps the soldiers going and not deserting, or I need sufficient positive reward to keep them from turning against or away from the system of service. Recent historical examples include American emotions surrounding the drafts during World War II versus Vietnam, and nations that still practice mandatory conscription (for instance, Norway).

In the cases of voluntary service, we can expect some degree of difference between those driven by altruistic feelings, and maybe wanting/needing less compensation for their time and effort, as opposed to those in it for the cheddar. I posit that it is highly unlikely, and therefore needs to be justified to the reader, for a person to serve with no expectation of any reward or remuneration of any kind. At a minimum, the expectation of basic needs being met should be presumed. Because there are opportunities elsewhere the soldier could be pursuing.

Keep that in mind as we discuss historical cases and speculative examples. In most situations there’s an opportunity cost at work–if those soldiers weren’t going off to war, they could be doing something else. Maybe working in a different job, earning more (or less), enjoying their individual freedoms (or not), and living a satisfied and whole life with harmonious relationships (clearly “or not”). The reward and compensation system you put in place needs to withstand your readers’ scrutiny and meet that basic test, or at least acknowledge why it works contrary to our experiences.

Before we looks at the wavetops of historical examples, let’s outline three basic characteristics of a military pay system:

  • It must be sufficient
  • It must be consistent and/or assured
  • It must be in a useful form

Sufficiency was described earlier. There will also be problems if that pay doesn’t come with some regularity or at least with assurance some form of compensation will be provided. And the pay must be useful. If you told me I wouldn’t receive my regular salary in the currency of U.S. dollars but instead would receive it all in the latest digital currency (LoreCoins? BitHavens?) I would likely have something to say about that. That’s been true of every economy over time and should hold true in our fictional worlds. If the soldiers aren’t paid enough, regularly, with something that holds value to them, there will be problems. They will desert, or loot, or steal from one another, or find some way to make it work out that will likely cause further challenges. (For example, the army that fought under George Washington during the American Revolution had continual problems with deserters because soldiers were paid with paper currency that did not have the value that precious metal coins had during that period.)

Biblical Armies & Plunder

Travis P described various historical soldiers through primitive times. To capture one snapshot of the period leading into the more organized Greek and Roman forces, I want to pull examples from the Bible. The forces of the Israelite tribes, especially early on, existed as a militia-type force, drawn from the men, age 20 to about 50, of the tribe and operating together when the collective Israelite interests were aligned, such as against an invading kingdom. Over time, through the judges and later the kings, we see Israel form a standing army through the king’s guard and develop tribal regiments that rotated duty through the kingdom. The Bible does not specify pay for those performing this duty. Those serving were expected to provide their own equipment and supplies. There was precedent for the nation to support their military forces through the giving of supplies in exchange for protection, as we learn in 1 Samuel 25. What also existed was the expectation of war booty.

The practice of looting, pillaging, sacking, plundering, and despoiling was common long before the Bible was written (and continued long afterward). By comparison with many contemporaries, the Israelites were relatively mild. Other than in the case of Joshua’s initial conquest of Canaan, Israelite forces normally:

  • A besieged town would be given terms. If accepted, the town might be put to forced labor, but not enslaved or killed and the Israelites would occupy it.
  • If the city rejected the terms and the Israelites won the ensuing siege/battles, the men might be put to death, but the women and children would be taken as spoils and divided.

The spoils that came from victory would be distributed among the Israelite militia, including shares for those who stayed behind to guard encampments. Rewards trickled down from the top with officers receiving special shares, often for acts of heroism and might. Lastly, while one-time spoils from a city could be distributed among the soldiers, it was not uncommon for occupied cities to pay annual taxes or indemnities to the victors, providing another source of national income. These expectations existed across many cultures at that time, including the Hittites, Egyptians, Assyrians, and later the Persians.

It feels uncomfortable to write about the spoils of war, but that was a reality of conflict and in some ongoing wars (particularly among poorer nations) is a reality up to present times. What Travis P called “barbarian” armies in fact fought primarily for plunder, all of their pay stemming from what they took from conquered enemies. Even as paid professional soldiers were incorporated into various nations’ defenses, the basic pay of warriors for a long time only marginally sufficient to meet their basic needs. Higher wages could be earned in many different non-military occupations, so the aspiration for gaining wealth through spoils was very real and necessary tool to maintain an army.

Roman Era

Rome represents an organized military example with a systematized method of compensating soldiers at different levels. According to Whiston, we see the rise of regular pay around 405 BC with a stipendium (from stipem and pendo since copper by weight was the common coin before silver was minted) for soldiers paid out from the Roman general tax (tributum) about three times per year. At times Rome also provided pensions for those who completed careers in military service, called a praemia militare after 20 years of service (this number grew through Rome’s history to 25 years or more of mandatory service). These pensions sometimes included lands, working animals, roles in local governance, and exemption from certain taxes. Steve Wills has a lot of great connections between this system, how it eventually fell apart, and the role of pensions in modern militaries.

Spoils remain a significant motivating factor for those serving in the Roman army. Striping the dead of their valuables was common. The hope of riches was a useful tool for recruiting the next generation of legionnaires, and certainly commanders could be expected to inflate the likelihood of gaining such wealth in order to draw more candidates into the ranks. Though in general, Roman soldiers primarily lived off their salaries.

Lastly, some sources indicate portions of a Roman soldiers pay came in the form of salt (and to be fair, it’s also commonly considered a myth). Coinage was expensive to produce and may have represented a hurdle to use in more common low-price purchases, salt would have represented a valuable commodity that could be exchanged for other goods. Hence our connection to any form of military compensation: it must be useful.

Middle Ages & Feudalism (and the Crusades)

Since many fantasy story worlds share medieval roots, it’s appropriate to look at this period for examples of military pay systems. We don’t have space to unpack all of feudal society and the variations of society that existed across this period right now. In fact, many parts of the world that interacted with one another during this time operated under different socio-economic systems. Feudal obligations were discussed in our earlier post covering knights. I do want to dive into a few specific elements of this system. If you are looking for something with more depth (especially for specific definitions), this is one great resource to help authors out.

Across our medieval countryside we have various divisions of land (hides, leets, hundreds, yokes, sulongs, etc.) that were worked by folks of varying social levels. Yeomen, who were freemen, were men-at-arms that held land (often 60-120 acres) in return for their military service. Yeomen would likely be vassals to a noble lord or knight, holding their land as fiefs and submitting to certain obligations to include their military service and financial aids. Working up the social ladder, lords would pay their respective obligations all the way up to their king. Knights could come from the noble ranks above yeomen and hold their lands as knight’s fee for their service or as a reward for exceptional service after rising as a commoner.

When a lord called upon his vassals for military service, it typically involved specific terms and conditions. Due to the agrarian culture, military campaigns tended to happen between planting season and harvest (which was also true for most but not all ancient armies–the Assyrians pioneered fighting year-round, as the Romans also did), and fighting seasons certainly dictated many obligations. Traditionally this consisted of 40 days per year for martial duties due to one’s lord. Feudal maintenance was the money payment made to those soldiers fighting for their lord’s interests executing such duty. And let’s not forget the reality that such small wages could be (were expected to be) supplemented with booty. From one of my favorite period pieces:

Image credit: Project Gutenberg

[Asked to Samkin Aylward, Archer & Recruiter]

“And where got you all these pretty things?” asked Hordle John, pointing at the heap [of loot] in the corner.

“Where there is as much more waiting for any brave lad to pick it up. Where a good man can always earn a good wage, and where he need look upon no man as his paymaster, but just reach his hand out and help himself. Aye, it is a goodly and a proper life. And here I drink to mine old comrades, and the saints be with them! Arouse all together, mes enfants, under pain of my displeasure. To Sir Claude Latour and the White Company!”

Sir Arthur Conan Doyle, The White Company

As the period progressed the system changed to relieve many vassals of their military obligations via scutage, or the payment in kind for military service. For a prosperous fief it would make sense to pay money or goods to meet their obligations rather than provide service in the field. Another unique form of taxation for military purposes was feudal aid. These existed as one-time financial duties paid from vassals to their lords as part of their feudal obligations. Four common milestones included the knighting of the lord’s eldest son, the marriage of his eldest daughter, ransom in case of capture, and when called upon to support a lord during a specific campaign like a crusade.   

The Crusades are a good place to end our Middle Ages discussion. The perceived spiritual rewards of joining a crusade were substantial enough to draw many participants. Early crusade planners like Pope Urban II recognized that financing such ventures would be critical: “If the money be not wanting, the men will not be wanting.” Individual crusaders had to pay their own way, and many sold their lands, goods, inheritances, or financed their participation via loans and with gifts from their families and friends in order to participate. Why would a soldier put themselves under such obligations? Certainly the promise of heavenly rewards was strong, but the reasonable expectation of temporal reward in the form of prizes and new lands was a powerful motivating force. If you are interested in an easily read reference on such matters, I highly recommend this resource from the University of Wisconsin by Zacour & Hazard.

Transition From Feudal to Modern Militaries

Looking at the periods after the Middle Ages up into the 19th century (when many of our modern military pay structures were maturing), we see a transition to consistent pay with reduced reliance on plunder. Ashore, the armies of Europe transitioned from service as part of feudal obligations toward a more formal pay system executed by central governments. Using the British Empire as an example, soldiers had clear gradations in pay based on rank like we see today. Varying levels of skill and perceived risk impacted take-home pay as well; the drummer and trumpeter in the foreranks might actually receive more than a common foot soldier, and neither as much as a dragoon or standard cavalry. Recruiting efforts were creatively designed to draw in those in need with the promises of regular pay and recruiting incentives, starting with the King’s Shilling.

Credit: redcoat.org

“If any gentlemen soldiers, or others, have a mind to serve Her Majesty, and pull down the French king; if any prentices have severe masters, any children have unnatural parents; if any servants have too little wages, or any husband too much wife; let them repair to the noble Sergeant Kite, at the Sign of the Raven, in this good town of Shrewsbury, and they shall receive present relief and entertainment.”
From the play The Recruiting Officer, by George Farquhar

Soldiers were expected to pay for certain portions of their kit from their wages. While basic rations might be supplied through the quartermaster, the cost for additional supplements like beer may have been borne by individuals. For those in the cavalry, this could include the feed and forage for their horses. Officers were expected to provide their own uniforms and generally provided for themselves in most respects. An officer’s appearance was truly a reflection of their financial state. Some nations also practiced the purchase of commissions as a means of generating national income (limited) and helping to assure loyalty to the nation they served. Such an economic decision would be weighed against the likelihood of receiving a positive return on the investment through social influence, prizes, ransoms, or other compensation.  

Pay was certainly a strong influence on the sailors of the day. Volunteers for sea duty were often scarce and “The Evil Necessity” of impressment, that is, capturing crews of other ships and forcing them to sail for your military, was used to crew military vessels of the British Navy (among others). While individual wages were generally low (and not adjusted for inflation from 1653 through about 1797!), crews could be eligible for prize money based on participation in successful combat. Like all things, it trickled down from those of higher rank taking the lion’s share, but contributed a not insubstantial amount of a sailor’s compensation.

Credit: Painting by Robert Dodd, Royal Museums Greenwich

How could nations during this post-medieval period afford such militaries? To some degree, it was access to capital, growth of centralized governments, and expanding their reach into new markets and gaining access to previously unrealized resources. In a circular argument, the need for greater resources required the use of military power to conquer and then hold those colonies against internal and external threats. Hence you end up in situations like the British paying Hessian forces to serve in the Americas, and the American upstart government offering lucrative terms for Hessians to defect (I mean, I don’t know what I’d say to farmland, two pigs, a cow, and citizenship? Sounds pretty good.)

The Modern Military Pay System

Most modern nations have implemented consistent pay systems for their military forces as a means of providing assured defense for their people. The United States and other industrialized nations have systems that generally follow these practices:

  • Pay and allowances are based off of some combination of rank, seniority, time-in-service, with a differentiation between officer and enlisted service.
  • Certain allowances may be treated more favorably for a soldier than a civilian (e.g., some portions of military pay are tax-free).
  • Pay is issued with regularity and predictability. Honestly though, ask a service member for a good pay story and they will certainly have some example where “the system” caused challenges due to delays, overpayments, underpayments, recoupments, etc. There is a lesser degree of uncertainty today than we’ll see in past generations.
  • Generally, there are no financial incentives for military performance other than through structured promotions in rank. You won’t see a general receive a cash award for how well they executed a campaign. You might correlate a major rising to lieutenant colonel a little faster because of her performance and therefore receiving that pay raise earlier than her peers.
  • Pay is issued in the currency of the nation.
  • There are often other tangible and intangible benefits that are used to promote volunteering for service. Tangible benefits such as healthcare, education opportunities, housing, training, and retirement pensions continue to be used across services and nations as a way of attracting talent. Intangible benefits such as the sense of camaraderie, service to a greater mission, and national/collective defense wax and wane with circumstances, but each generation has had something to point towards as an internal positive benefit of service.
  • Taking loot is actually forbidden and is in some cases a crime under military law.

To some degree, modern military pay systems operate against internal competition with non-military employment opportunities. In order to attract and retain talented people, the military must offer compensation that reflects a similar opportunity for the person serving. Otherwise, at some rate, fast or slow, people would migrate away from service into other roles in society and fewer would join the ranks to replenish them. One current challenge the U.S military faces is attracting and, more so, retaining those with significant information technology (IT) skillsets. The civilian market for such talent is strong and aggressive, with many perceived benefits the military cannot guarantee. Why maintain a computer system while deployed far away for long periods when you can maintain such systems here and go home at night? Military leadership has been forced to consider new ways to compensate those technology specialists it gains and trains to avoid shortfalls in those unique capabilities.

Looking into the recent past of the United States, both the Union and Confederate forces come across as having military pay systems similar to today. As this source suggests, the regularity was likely much different as quarter and paymasters had to catch up with moving military units, causing delays in payment. The pay period of every two months is also shocking to our modern expectations. We see a differentiation between enlisted and officer ranks, some disparity between the two forces, and a significant reliance on variable allowances for rations, forage, and fuel, along with support for horses and attendants. We also see the disparity between ethnic backgrounds when it came to pay.

The Future: Where Are We Heading?

We can certainly look around and see the future unfolding. Pure digital currencies? A return to standard-backed currencies based on other rare (or limited) resources? Either of those may come to pass and factor into how an organization (nation-state or otherwise) might choose to compensate those who serve. Stories like Avatar suggest access to advanced technologies (like medical treatments) might motivate individuals to provide martial services when such capabilities are beyond the reach of the masses. Avatar also provides an interesting viewpoint on the role of private security forces that are effectively self-contained armies used for corporate, non-governmental purposes. To some degree the future is here with the increased presence of paid professional security forces (i.e., contractors) in modern conflicts.

Credit: Vignette Wikia

Lady Katie Illustration Part II: Paying for an Army in the Field

We left off with our illustration as the Lady Katie needs to fund 2200 archers, 3300 foot soldiers, of which 1000 are mercenaries drawn from other lands, 400 knights and their attendants, 12 war wolves, and a dragon. All to stand up a field army to fight against her neighbor, the Mad King Crabcakes of Old Seaside, who threatens invasion. We made some simple assumptions and determined her cost for food for a six month campaign would run nearly £19,605 which we pegged to the value of the pound around 1400 A.D. and representing nearly 2/3 of her demenses’ annual income.

My first reference will be to payments of wages during Edward III’s reign and the Hundred Year War. My favorite fictional knight, Sir Nigel Loring, served on campaign during this period, and his contemporary the Earl of Salisbury was paid:

  • ÂŁ933 for services rendered over three months
  • ÂŁ2003 for his wages, 23 knights, 106 men-at-arms, 30 mounted archers, 50 Welsh footmen, and 63 sailors aboard ship.
  • ÂŁ38 for siege engines and other works
  • ÂŁ37 for sundries
  • ÂŁ155 for the loss of 8 horses

That gives me a ballpark figure when thinking about subcommanders and their smaller units. But it doesn’t help me differentiate between the types of soldiers and their expected pay levels. I found some helpful information that did break down, by day and by role, some common pays:

  • Foot Archer: 2-3d/day
  • Mounted Archer: 6d/day
  • Knights: 2s/day
  • Cavalry: 18d/day
  • Infantry: 2-8d/day (2d/day for foreign soldiers) depending on rank

Using our earlier estimates of personnel, that gave me a figure near £32000. That’s about the annual royal incomes from Edward III’s period and for Lady Katie will represent a huge obligation to meet. That doesn’t count for paying off her dragon or the war wolves. So where does that leave us as the author?

  1. I need to consider a reason why the dragon would serve in her army. Gold? Jewels? Avoid being hunted? Probably getting a bunch of cows as food will be insufficient to satisfy her during the six month campaign. I need to really dig into a dragon’s motivations for aligning with a human-centric cause.
  2. Mostly because I’m cheeky, I think the war wolves will demand payment in salt. What use would they have, being sapient mammals, with coins? They can trade the salt with foresters in exchange for venison jerky to last them through winter. Similar to the dragon question, we need to think through a legitimate compensation for this non-human entity in the story.
  3. Lady Katie will need to determine what military obligations she’s willing to take in the form of scutage. If some of her baronesses have lucrative economic situations, it’s likely they may balk at providing people for military service. Rather than fight an internal battle at home and against them, Lady Katie may concede to receives funds in exchange.
  4. If she receives funds in exchange for service, she still needs to find sufficient soldiers to fill the ranks. If not filled via feudal obligation, are there enough fighting men and women inside her realm to serve as freefolk? Or will she need more than her 1000 mercenaries?
  5. Maybe Lady Katie has been in this place before and demonstrated she can’t meet her financial obligations to her troops, and there’s a strong current of distrust among her subjects. Once they hear the tax collector coming around and word of feudal aid being taken up, they will react.
  6. Maybe it’s not Lady Katie who is the concern, but her own leaders who have taken advantage of their roles distributing pay in previous campaigns. If corruption is rampant in the paymasters and noble leadership, how will the fighting forces react? We saw this in Braveheart as the Scots recognized their leadership would parly for new lands and titles while commoners would likely see nothing.
  7. If Lady Katie can’t come up with sufficient funds from her coffers, where will she get them? Loans from other nations? Loans from banks? Taxes? The expectation of gaining new lands when she marches into Old Seaside and attacks King Crabcakes? I think, as we noted earlier, she needs to manage expectations as far as looting goes. Maybe she’s altruistic and wants to prevent looting, so she promises extravagant wages and will set up strict discipline again such actions; she knows innocent people will suffer due to her army crossing lands (friendly and foe) and seeks to prevent negative reactions. Maybe she decides this is all Old Seaside’s fault and they deserve to be plundered for making her have to go to war. Maybe she decides to blindly not ask questions of what her soldiers will do. In any case, there are clearly some plot points to be developed from her decision.

Conclusion

Any of those factors could provide a seed for tension in the story. They also represent opportunities for authors to use mundane topics like figuring out the pay schedule as vehicles for deeper characterization.

We hit several historical wavetops, but hopefully gave you a starting point to explore further how various pay structures impacted the militaries of nations through time. The reliance on plunder to supplement no wages, followed by limited sustenance-only wages, ultimately shifted toward a regular salary comparable to many related professional fields.

As writers of speculative fiction coming from the faith, we have guidance concerning not only military compensation, but pay in general. God provides us His perspective on wages in a few places, but his command in Deuteronomy 24:14-15 says it well:

Do not oppress a hired hand who is poor and needy, whether he is a brother or a foreigner residing in one of your towns. You are to pay his wages each day before sunset, because he is poor and depends on them. Otherwise he may cry out to the Lord against you, and you will be guilty of sin.

And in the later part of Matthew 10:10: “The worker is worthy of his wages.”

We have a visceral reaction to cases where work is performed but inadequate wages are paid. Anytime you monkey with this equation, you should expect a consequence:

Effort x Time = Internal Reward + External Reward + Spiritual Reward

As an author you have all the power in your world to leverage that equation and drive the emotions of your characters, and therefore, your readers as well.

Does This Avatar Make Me Look Fat?

It’s easy for our imaginations to outpace reality. It’s a blessing and a curse of being human. Naturally, we imagine what we crave, but what if it’s far out of reach?
on Mar 6, 2019 · 3 comments

The Matrix turns twenty years old next month. Nine out of ten doctors agree that it is the pinnacle of 90s scifi awesomeness. I still remember watching the movie trailer during the Super Bowl a couple of months before and my jaw hitting the ground when I saw Neo’s gravity-defying bullet ballet. Twenty years later, it’s still a pretty sweet movie, and although it’s politically incorrect to say the Wachowski “Brothers” anymore, movie lovers will be forever in their debt for giving us this classic.

Image copyright Warner Bros Pictures

Despite all of its amazing moments, one part in the movie always made me chuckle. It’s the scene were we get a rotating view of the crew on board the Nebuchadnezzar. Everyone is seated and plugged into the ship’s computer. While drum-and-bass music pulses in the background, we also get a rotating view of a ringing phone, and behind it are the same crew members dressed in pseudo-Goth finery and fancy shades. It’s a scene made purely for the movie trailers, and it personifies a statement made by Morpheus to a confused Neo earlier in the film, where he explains that who we are in the Matrix is the projection of our digital selves. Essentially, we can look however we want in the Matrix, and of course, everyone chooses to look as cool as possible.

This concept plays out in real/virtual life every day. Look at any game with customizable characters or any online message board with a buffet of avatars to choose from. People spend countless hours (and countless dollars) making their “digital selves” as cool and unique as possible. Girls often try to strike a balance between tough and sexy, and guys usually go as macho as possible. Form-fitting outfits to show off curves and/or muscles, cool gadgets and weaponry, tattoos (wink wink), jewelry/accessories, etc. are irresistible catnip to fans of all gaming genres. Best of all, it doesn’t have to make sense in the real world. Did Neo and Trinity ever stop to think about how dumb it is to wear sunglasses indoors? Or how bulky and cumbersome trenchcoats are, except for the purpose of concealing weapons? No; sunglasses and trenchcoats are cool, and that’s that.

There is nothing wrong with indulging in virtual wish-fulfillment when it comes to avatar creation (as long as one doesn’t neglect their real world responsibilities by spending excessive amounts of time choosing the right hairstyle). I doubt there is a person on this planet who is 100% satisfied with their physical appearance, and I guarantee you that every avatar or playable character is sexier, stronger, or generally more attractive than its real-life counterpart. Sometimes, though, this can morph into an unhealthy perspective, where a person identifies more with their avatar than with the person in the mirror. They see themselves as the young, slender, popular, fashionable Sims character, rather than the mother-of-four who struggles with her weight and gray hair or the obese kid who gets teased at school and has trouble making friends.

Image copyright Snapchat

It’s easy for our imaginations to outpace reality. It’s a blessing and a curse of being human. Naturally, we imagine what we crave, but what if it’s far out of reach? It seems that the more society tries to ingest ideas like body positivity and loving the skin you’re in, the more hyper-conscious people become of their bodies, and more aware of their personal flaws in comparison to the barrage of models and celebrities they are pummeled with every day. Creating an awesome avatar is a temporary escape, but only as long as the computer is turned on.

While our current bodies will eventually die and decay, it’s necessary to realize the important role our bodies play in God’s plan for us as believers. Our bodies are literally temples of the Holy Spirit (1 Cor. 6:19) and are intended to be living sacrifices that please God (Rom. 12:1). So instead of thinking about what is wrong with our bodies or dwelling on a cheap substitute, let’s find ways to honor God with our bodies, which can mean using our muscles to help someone in need or going to the gym to increase our health and fitness. What matters is that we all have a body, but it’s not who we are. It is simply a tool to be used during our short time here on Earth.