‘Bid The Gods Arise,’ and Wake Me Up As Well
Gritty. What an evocative word. In the parlance of contemporary storytelling, it’s usually applied as a badge of realism. A “gritty” novel eschews the Purell approach to conflict, choosing instead to gaze unblinkingly at the filthy hands of sin and the diseases they spread. But “gritty” also describes a morsel of food that gets dropped in the dirt before being popped in the mouth: unpleasant to chew, difficult to swallow. The first installment in Robert Mullin’s Wells of the Worlds series contains blood and bare skin aplenty, but of actual realism it suffers a dearth.
Bid the Gods Arise is, in many ways, a tale of extremes. Its thematic narrative pits life against unlife, technology against magic, unqualified faith against human reason, and the past against the future. It features an autocratic sadist, a whole nation of dark and warlike demigods, and a ragtag band of escaped slaves, inscrutable humanoid natives, and galactic warrior-priests, all of whom are alternately at each other’s throats. Unfortunately, this awesome lineup finds itself consistently hobbled by poor writing, uneven pacing, and a peremptory plot. The heady potential of the story’s premise only accentuates the mediocrity of its execution.
First the writing. With notable exceptions, it’s relentlessly monotonous. Variety seldom punctuates the apathetic syntax. By the opening of the second act, I was already sagging beneath a seemingly endless barrage of subject-verb-object sentences. And speaking of “seemingly,” that word and its derivations — along with kindred adjectives “apparently” and “obviously” — appear on over 300 separate occasions in the text, according to my Kindle’s search function. That’s every three pages out of five. I point this out not through fealty to some abstract scoring rubric, but rather to highlight the prevalence of redundant filler.
Concision simply isn’t one of the novel’s priorities. In the story-world of Argoth, characters don’t “saunter”: they “walk with casual confidence.” A hostile guard doesn’t “hold up a hand”: he “makes a gesture seeming to indicate that [someone else] should sit and wait.”
And thus it is that — with actions and objects constantly interpreted for the reader rather than described to the reader — specificity loses out big time. For instance: though flying chariots (aircraft) feature prominently in the action, I can’t for the life of me visualize their appearance. Such details are simply glossed over, even though two of the novel’s point-of-view characters begin their journey having never before beheld such vessels. Locations integral to the plot — Argoneis’ palace, Krige’s villa — leave but vague impressions on the reader’s mind. It’s a great irony that the disturbingly monochromatic Gray Lands, home to the soul-sucking Reamar, feel far more vivid than the colorful regions of Argoth. Though such syntactical issues may appear inconsequential when approached separately, their aggregation prevents Bid the Gods Arise from imparting to the reader that sense of awe and immediacy which by rights it should elicit.
These flaws become especially irksome due to their absence from certain sections, most notably the first-person dream scenes. Whenever Aric — one of the central protagonists — closes his eyes, the reader is plunged into an all-too-brief rhapsody of nigh-poetic eloquence and writerly poise before being yanked back into the dullness of the waking world. One almost wonders whether these bipolar shifts in style were intended by the author to induce sympathetic readerly reactions to Aric during his struggles with subconscious temptation. If so, that tactic certainly wasn’t worth its detrimental effect on the rest of the text.
Secondly, the pacing. It’s uneven. Though the first act arrests the reader’s attention with its dramatic inciting incident and the third act explodes into an orgy of frenetic chaos (I do love massive climaxes), the story’s midsection proves unbearably ponderous. It’s so boring, in fact, that at one point I took a three-week hiatus from Bid the Gods Arise in order to reread one of my favorite secular fantasy series – all 1,700 pages of it. The only reason I returned at all was because I felt a moral obligation to finish the novel so I could write this review. Definitely not an ideal motivation.
The second act lacks luster for one very specific reason: its characters are aimless. By that point in the story, most of the protagonists have come under the wing of a mysterious, staff-wielding mentor named Valasand. She’s confident, capable, and most definitely not from ’round these here parts. Why, then, would putting her in charge stagnate the story’s momentum? Because she has absolutely no idea why she’s doing anything that she does. She’s a follower of Yasul — the story-world’s God-analog — and receives her marching orders directly from spirit-beings who spout encouraging platitudes before dematerializing.
Unfortunately, while Valasand’s unquestioning obedience constitutes an admirable example of faith, it often leaves the reader feeling confused and disengaged. When other characters submit to Valasand’s authority, they effectively surrender their own motivations to that of Yasul, an entity the reader doesn’t hear, see, or understand. And when the protagonists begin entering perilous, high-stakes situations with no preparation, and no plan besides “Yasul will help us,” my suspension of disbelief comes crashing down like a flying chariot entering Reamar airspace. Neither the unbelieving characters’ tolerance for Valasand’s eccentricities nor the consistently effective results of said eccentricities feel authentic to me. As a staunch Calvinist myself, I absolutely support and applaud the novel’s portrayal of God as sovereign over even the actions of his avowed enemies; what strikes a false note to my ear is the relative ease with which the novel’s pagan protagonists are converted to such a perspective. Indeed, the plot frequently feels like nothing more than an extended illustration of the trite secular notion that “everything happens for a reason.”
Which brings us at last to the problems with the plot itself. It dictates the characters’ actions rather than flowing from them. It has the power to summon dramatic epiphanies, bestow instant charisma, and materialize supporting characters most conveniently. When it requires a battle-hardened and sexually abused female pit fighter to inexplicably break down and spill her guts to a perfect stranger, she does. When it needs a large band of harried refugees to spontaneously elect an unfamiliar and crazy-sounding young man as their leader, they do. When it wants the reader to finally understand the story’s mysterious villains, a character on his first-ever visit to Argoth expeditiously knows all about them. When its purposes prescribe that a central protagonist survive a losing fight, previously-discarded comrades inexplicably spring from the woodwork. Each one of these solutions is both inexplicable and unearned. The characters exist to serve the plot, and the story suffers as a result.
Despite my criticism, there are things I love about Bid the Gods Arise. One of these is the detestable figure of Daman Argoneis, the central villain. He’s terrifying because he’s unpredictable, and his conversations with cringing sycophants and timid subversives, while certainly the most disturbing portions of the novel, are also its most fascinating. Tension is palpable and boredom impossible when one shares a room with Daman. And, like a broader echo of the man himself, the setting in which the story’s action unfolds possesses the virtue of variability. Is it the environment of a fantasy? A sci-fi? A supernatural thriller? One is never quite sure. It feels like anything’s possible because … well, anything is. It’s a setting worth its salt which, unaided, keeps a reader on his toes.
If only the same could be said for the novel’s writing, pacing, and plot.
What’s the “Purell approach to conflict”? I’m guessing that it doesn’t have much to do with the hand sanitizer product.
I think the determinism builds a greater theme about the inevitability of doom. The Reamar are deterministic in their thinking, too.
I wasn’t particularly impressed with Daman. I liked the Reamar much better as villains. Daman doesn’t seem particularly unpredictable to me; he’s pretty much just a depraved maniac played straight. The Reamar, on the other hand, have real depth and complexity.
“The Purell approach to conflict” is merely my attempt to be cleverly metaphorical whilst referencing the popular Christian notion that a realistic portrayal of sin is itself sin. Example: at times, reading a Frank Peretti novel can feel like watching an R-rated film that’s been censored for TV. Though the villains may brutally lay waste to everything around them, they’re unimpeachably scrupulous when it comes to their language. I’m not saying that’s a bad thing, either; I respect Peretti for his personal conviction against allowing his characters to swear, and there are plenty of things I’d never allow my characters, whether good or bad, to do in front of the reader. My point about “gritty” novels is that they tend to shy away from any kind of restraint that would make them feel as though they’d been meant to appeal to little old ladies who sit in the front pew. And I definitely got a “gritty” vibe from Bid the Gods Arise.
ARR, THAR BE SPOILERS BELOW! PROCEED AT YER OWN PERIL!
I love creeping, drawn-out, milked-for-all-it’s-worth foreshadowing. I really, really do. But that isn’t what I got from this novel. While I agree that the Reamar (excepting Réus) are plenty fatalistic, I didn’t really sense much in the way of inevitability from the rest of the story, at least not in a good way. I mean yeah, Maurin is notified again and again that he’s Very Special — that he is, in fact, The Chosen One — but we never see much evidence of his supposed greatness until the very end when, outnumbered and surrounded and without a thing in the world left to lose, he decides to go out in an unplanned blaze of glory without any reasonable hope of survival. To me, it feels much more like a pity-of-Bilbo-justified moment than a loyalty-to-Aragorn-vindicated moment. I was told rather than shown what to expect, and I didn’t buy it. The payoff felt disconnected from its setup. While the story’s resolution might’ve managed to sneak up on me, it failed to flow from the preceding pages with a seamless sense of retrospective inevitability.
And that’s just one of the reasons the novel’s sovereignty-of-Yasul theme feels trite to me. Another is the fact that victory comes so cheaply. Réus’ is the only death throughout the length and breadth of the novel for which I have cause to mourn. No one is ever in any real danger. Eventually, the duels and melees begin to feel like dance lessons for exceptionally awkward leads and follows: lots of stumbling around accompanied by incremental explication. At no point after the first third of the book did I experience any tension whatsoever. Yeah, Aric ends up selling his soul to purchase deity, but nothing bad comes of it by the story’s conclusion. He gets to save his brother, destroy his enemies, and then crawl back in bed with a supermodel goddess. What’s so terrible about that?
Regarding the Reamar as villains, I suppose you have a good point. I was quite impressed, actually, with Réus’ change of heart. I hadn’t seen that coming at all. But, since every other Reamar is pretty much played straight as a slavering parasite hidden behind a veneer of social graces, I kinda disassociated him from the rest of the pack in my mind. I think the reason Argoneis made so much more of an impression on me is because I interacted with him almost exclusively through the eyes of Krige — a surprisingly sympathetic sycophant ceaselessly on edge. By way of comparison, the reader only enters the Reamar court after Aric gets captured, and Reamar politics is so alien that it takes a while even after that event for the fault lines of Reamar scheming to become apparent. By then the book’s almost over. Perhaps they’ll prove more interesting and unsettling in the sequel.
It’s actually very instructive to read a well-thought-out critical review. I appreciate your returning to the novel (even if it did take a long hiatus for a more experienced author), and very much appreciate all the effort you put into this review.
I am in the process of amending the book for a second edition, minus several editing relics and a number of typos. Though I suspect that I will not be changing anything that would affect continuity (the book has been rewritten enough times already), I hear your voice as I go through line by line and consider word choices. Ironically, a few of your concerns were actually addressed in a more ponderous earlier draft, but my editor convinced me that some of those scenes were extraneous, and in retrospect, I thought they would work better in the sequels.
It is interesting to see what people connect to in the story. I’ve had people who love the characters, people who are indifferent towards the characters, and everyone seems to have their own favorites, depending on what they relate to, I guess. Krige more or less evolved out of a need to have some scenes with the villain without going into his POV. I decided early on that I wanted no scenes from the Reamar’s POV or from Argoneis’s, so I needed someone close to him that would let the reader know what was happening in his corner of the world. He tied the story together better than I expected, and has proven to be surprisingly popular in terms of character complexity.
I suppose it’s difficult to find that fine line between showing and telling, particularly when two of the characters (Talauna and Shallar) are effectively mute, and perception is the name of the game. (You have probably noticed that no one is a wholly reliable narrator in this tale.) I wanted the Reamar and Daman to have more reputation than actual screen time, so that people would never know quite what to think.
Anyway, I am always glad to read another view on the story, and wish sometimes that I could have had the benefit of the varied levels of input in a writers group. I am hard at work on the sequel, and will be very interested in seeing the kind of feedback it generates.
Many blessings.
I thank you, sir, for this gracious response to my discontent. Upon opening my inbox and discovering that The Author Himself had commented on my review, I broke into a bit of a cold sweat. No need. Though your reaction was the one I was dreading when I scrunched my eyes shut and hit “Submit,” you’ve kept it classy. Hopefully this exchange will help reassure other readers that’s it’s acceptable and even beneficial to review the works of Christian spec-fic authors with as much honesty and objectivity as possible.
Regarding writing groups, yes. A thousand times yes. Even a single outside angle on one’s art can be immeasurably valuable, and the more (thoughtful) reader-reactions an author’s able to witness, the more precisely he’s able to hone his craft. “By wise guidance you can wage your war, and in abundance of counselors there is victory.” (Prov. 24:6) As a writer, I’m always foraging for responsive readers. How I wish I could just go and sign up at a local Inklings Union or something!
Regarding Krige. He interested me because he seemed capable of simultaneously embodying Caileen’s moral decay and its hope for redemption. One moment he’s laughing nervously and looking the other way while Argoneis competes with Nero for Detestable Tyrant of the Millennium, the next moment he’s plotting to subvert the established order and reinstitute something vaguely resembling justice. His internal struggles are what allowed me to swallow the extravagant dystopia that is Argoneis’ realm. When I finally realized Krige had been raping Talauna the whole time she was with him, I almost got angry at myself for continuing to lend him sympathy. It was his ongoing concern for her safety that kept my teetering respect for him from collapsing. When he finally came face-to-face with the central protagonists and was rejected, a part of me filled with sadness. I feel like he could realistically end up practically anywhere as a character. His arc, more than anyone else’s, seems indicative of the fate of Argoth as a whole, at least in my mind.
Anyway, I’m deeply gratified to learn that my critiques may end up aiding your revision and writing process. I wish you Godspeed as you move forward with the hard work of actually creating stuff in the first place.
(spoilers)
Krige makes for a fascinating discussion. Although I think I generally had a more positive reaction to the book than Austin, I was fairly indifferent to the characters most of the time. But for Krige, that the sense of indifference was important to the character.
Throughout my reading of the book and still after thinking back on it, I’ve considered Krige to be an audience stand-in character. I felt that the effect of him being somewhat empty and morally “neutral” was to allow the reader to understand how much it sucks to be around Daman Argoneis as a normal person just trying to get by in life. I was not really surprised or offended to learn that he’d been raping Talauna. He couldn’t be too righteous, or we would stop being able to see through his eyes because we would like him too much. As a morally compromised but still understandable and average character, he sort of serves as a meta-journalist.
Anyways, interesting to see how my thoughts differ from Austin’s.
Perhaps it’s just ’cause I see the world in shades of black and white, but I don’t think it’s possible to be morally neutral. To my mind, Krige has the potential to be a real mover and shaker in subsequent novels.
It’s funny how often our perception of virtue turns out to be nothing more than a matter of contrast. Were Krige to ensconce himself at the Round Table in Camelot, we’d revile him as a wretched scumbag — a pathetic excuse for a human being, let alone a man. The only character traits we’d notice would be those which stood out: his alcoholism, his lust, his despondency, his cowardice. Especially the cowardice, since that’s the cardinal sin in the world of storytelling. But stick him in a room with Daman Argoneis and he appears an angel, for very different characteristics now stand out: his shrewdness, his self-control, his compassion, his persistence of conscience.
If his doom is tragedy then I will mourn, for he could’ve realistically risen above his vices. If his destiny is redemption then I will rejoice, for he might’ve plausibly slipped through the fingers of grace. That’s the kind of tension that’ll elicit emotion in a reader.
I don’t literally believe in moral neutrality, either. I think Krige is supposed to seem neutral though. He’s supposed to come across as an average, unambitious sinner, not as a soulless devil.
That would be an interesting move. I agree that it seems fairly likely that his role will change. He didn’t have that much of a character arc in Bid the Gods Arise, but he seems lined up to receive more of one. Any change would disrupt his illusory “neutral” dynamic, making him either contemptible or admirable.
That’s a good observation! I never thought of him as an “angel” even in the presence of Argoneis, but the principle stands.